libwayland: error in client communication while trying to add a surface

Ucan, Emre (ADITG/ESB) eucan at de.adit-jv.com
Mon Jun 4 06:31:35 EDT 2018


Hi,

Wayland-ivi-extension currently only works for 4.0. Weston did some API changes after 4.0.
Therefore, it won't work.

Best regards

Emre Ucan
Engineering Software Base (ADITG/ESB)

Tel. +49 5121 49 6937

> -----Original Message-----
> From: genivi-ivi-layer-management [mailto:genivi-ivi-layer-management-
> bounces at lists.genivi.org] On Behalf Of gep epi
> Sent: Montag, 4. Juni 2018 11:53
> To: genivi-ivi-layer-management at lists.genivi.org
> Subject: libwayland: error in client communication while trying to add a
> surface
> 
> Hello,
> i am experimenting with wayland's ivi extension but i get the following
> error:
> 
> export  XDG_RUNTIME_DIR=/var/run/user/1000
>  ./layer-add-surfaces 1000 1 &
> [12:38:49.077] libwayland: error in client communication (pid 1855)
> wl_display at 1: error 0: invalid object 3
> Error communicating with wayland: Invalid argument
> layer-add-surfaces: layer (1000) destination region: x:0 y:0 w:0 h:0
> layer-add-surfaces: layer (1000) visibility TRUE
> Error communicating with wayland: Invalid argument
> (or)
> LayerManagerControl create layer 1000 600 400
> [12:44:19.720] libwayland: error in client communication (pid 2598)
> wl_display at 1: error 0: invalid object 3
> LayerManagerControl set layer 1000 render order 10
> The surface with id: 10 does not exist
> layer_add_surface: the surface with given id does not exist
> libwayland: error in client communication (pid 2732)
> wl_display at 1: error 0: invalid object 3
> 
> I am using latest weston/wayland which runs fine without ivi extensions..
> also when i try to run EGLWLMockNavigation, i get a "Shader setup
> complete", but nothing is drawn/rendered on weston's window.
> Any hints ?
> 
> export  XDG_RUNTIME_DIR=/var/run/user/1000
> ./weston &
> Date: 2018-06-04 EEST
> [12:37:45.234] weston 4.0.90
>                http://wayland.freedesktop.org
>                Bug reports to:
> https://bugs.freedesktop.org/enter_bug.cgi?product=Wayland&component
> =weston&version=4.0.90
>                Build: 4.0.0-125-gbfaaedc doc: add example
> calibration-helper script (2018-05-30 14:46:24 +0300)
> [12:37:45.234] Command line: ./weston
> [12:37:45.234] OS: Linux, 4.13.0-43-generic, #48~16.04.1-Ubuntu SMP Thu
> May
> 17 12:56:46 UTC 2018, x86_64
> [12:37:45.234] Using config file '/home/ekt/.config/weston.ini'
> [12:37:45.234] Output repaint window is 7 ms maximum.
> [12:37:45.234] Loading module
> '/home/ekt/Wayland/install/lib/libweston-5/x11-backend.so'
> ekt at ekt ~/W/i/bin> [12:37:45.239] Loading module
> '/home/ekt/Wayland/install/lib/libweston-5/gl-renderer.so'
> [12:37:45.239] EGL client extensions: EGL_EXT_client_extensions
>                EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses
>                EGL_KHR_debug EGL_EXT_platform_wayland EGL_EXT_platform_x11
>                EGL_MESA_platform_gbm
> [12:37:45.247] warning: EGL_EXT_buffer_age not supported. Performance
> could
> be affected.
> [12:37:45.247] warning: neither EGL_EXT_swap_buffers_with_damage or
> EGL_KHR_swap_buffers_with_damage is supported. Performance could be
> affected.
> [12:37:45.247] EGL_KHR_surfaceless_context available
> [12:37:45.248] EGL version: 1.4 (DRI2)
> [12:37:45.248] EGL vendor: Mesa Project
> [12:37:45.248] EGL client APIs: OpenGL OpenGL_ES
> [12:37:45.248] EGL extensions: EGL_ANDROID_blob_cache
>                EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control
>                EGL_EXT_create_context_robustness
> EGL_EXT_image_dma_buf_import
>                EGL_EXT_image_dma_buf_import_modifiers
> EGL_KHR_config_attribs
>                EGL_KHR_create_context EGL_KHR_create_context_no_error
>                EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses
>                EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image
>                EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image
>                EGL_KHR_gl_texture_cubemap_image EGL_KHR_image
>                EGL_KHR_image_base EGL_KHR_image_pixmap
>                EGL_KHR_no_config_context EGL_KHR_reusable_sync
>                EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float
>                EGL_KHR_wait_sync EGL_MESA_configless_context
>                EGL_MESA_drm_image EGL_MESA_image_dma_buf_export
>                EGL_NOK_swap_region EGL_NOK_texture_from_pixmap
>                EGL_NV_post_sub_buffer EGL_WL_bind_wayland_display
> [12:37:45.248] GL version: OpenGL ES 3.1 Mesa 18.2.0-devel (git-67eccd6aa2)
> [12:37:45.248] GLSL version: OpenGL ES GLSL ES 3.10
> [12:37:45.248] GL vendor: Intel Open Source Technology Center
> [12:37:45.248] GL renderer: Mesa DRI Intel(R) Haswell Desktop
> [12:37:45.248] GL extensions: GL_ANGLE_texture_compression_dxt3
>                GL_ANGLE_texture_compression_dxt5
> GL_APPLE_texture_max_level
>                GL_EXT_blend_func_extended GL_EXT_blend_minmax
>                GL_EXT_buffer_storage GL_EXT_clip_cull_distance
>                GL_EXT_color_buffer_float
>                GL_EXT_compressed_ETC1_RGB8_sub_texture
>                GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query
>                GL_EXT_draw_buffers GL_EXT_draw_buffers_indexed
>                GL_EXT_draw_elements_base_vertex GL_EXT_frag_depth
>                GL_EXT_geometry_point_size GL_EXT_geometry_shader
>                GL_EXT_gpu_shader5 GL_EXT_map_buffer_range
>                GL_EXT_multi_draw_arrays GL_EXT_occlusion_query_boolean
>                GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box
>                GL_EXT_read_format_bgra GL_EXT_robustness
>                GL_EXT_separate_shader_objects
>                GL_EXT_shader_framebuffer_fetch_non_coherent
>                GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks
>                GL_EXT_shader_samples_identical
> GL_EXT_tessellation_point_size
>                GL_EXT_tessellation_shader GL_EXT_texture_border_clamp
>                GL_EXT_texture_buffer GL_EXT_texture_compression_dxt1
>                GL_EXT_texture_cube_map_array
> GL_EXT_texture_filter_anisotropic
>                GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16
>                GL_EXT_texture_rg GL_EXT_texture_sRGB_decode
>                GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage
>                GL_INTEL_performance_query GL_KHR_blend_equation_advanced
>                GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error
>                GL_KHR_robust_buffer_access_behavior GL_KHR_robustness
>                GL_MESA_shader_integer_functions GL_NV_draw_buffers
>                GL_NV_fbo_color_attachments GL_NV_image_formats
>                GL_NV_read_buffer GL_NV_read_depth
> GL_NV_read_depth_stencil
>                GL_NV_read_stencil GL_OES_EGL_image
> GL_OES_EGL_image_external
>                GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync
>                GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24
>                GL_OES_depth_texture GL_OES_depth_texture_cube_map
>                GL_OES_draw_buffers_indexed
> GL_OES_draw_elements_base_vertex
>                GL_OES_element_index_uint GL_OES_fbo_render_mipmap
>                GL_OES_geometry_point_size GL_OES_geometry_shader
>                GL_OES_get_program_binary GL_OES_gpu_shader5
> GL_OES_mapbuffer
>                GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box
>                GL_OES_required_internalformat GL_OES_rgb8_rgba8
>                GL_OES_sample_shading GL_OES_sample_variables
>                GL_OES_shader_image_atomic GL_OES_shader_io_blocks
>                GL_OES_shader_multisample_interpolation
>                GL_OES_standard_derivatives GL_OES_stencil8
>                GL_OES_surfaceless_context GL_OES_tessellation_point_size
>                GL_OES_tessellation_shader GL_OES_texture_3D
>                GL_OES_texture_border_clamp GL_OES_texture_buffer
>                GL_OES_texture_cube_map_array GL_OES_texture_float
>                GL_OES_texture_float_linear GL_OES_texture_half_float
>                GL_OES_texture_half_float_linear GL_OES_texture_npot
>                GL_OES_texture_stencil8
>                GL_OES_texture_storage_multisample_2d_array
>                GL_OES_vertex_array_object GL_OES_vertex_half_float
>                GL_OES_viewport_array
> [12:37:45.248] GL ES 2 renderer features:
>                read-back format: BGRA
>                wl_shm sub-image to texture: yes
>                EGL Wayland extension: yes
> [12:37:45.248] Using gl renderer
> [12:37:45.252] Registered plugin API 'weston_windowed_output_api_v1' of
> size 16
> [12:37:45.253] Chosen EGL config details:
>                RGBA bits: 8 8 8 0
>                swap interval range: 0 - 1000
> [12:37:45.253] x11 output 1024x600, window id 111149061
> [12:37:45.253] Output 'screen0' enabled with head(s) screen0
> [12:37:45.253] Compositor capabilities:
>                arbitrary surface rotation: yes
>                screen capture uses y-flip: yes
>                presentation clock: CLOCK_MONOTONIC_RAW, id 4
>                presentation clock resolution: 0.000000001 s
> [12:37:45.253] Loading module
> '/home/ekt/Wayland/install/lib/weston/ivi-shell.so'
> [12:37:45.253] launching '/home/ekt/Wayland/install/libexec/weston-
> keyboard'
> [12:37:45.254] Registered plugin API 'ivi_layout_api_v1' of size 360
> [12:37:45.254] Loading module
> '/home/ekt/Wayland/install/lib/weston/ivi-controller.so'
> [12:37:45.254] Loading module
> '/home/ekt/Wayland/install/lib/weston/ivi-input-controller.so'
> [12:37:45.254] ivi-input-controller module loaded successfully!
> [12:37:45.254] launching
> '/home/ekt/Wayland/install/bin/simple-weston-client'
> [12:37:45.260] set_bkgnd_surface_prop: o_name:screen0 x:0 y:0
> o_width:1024
> o_height:600
> [12:37:45.260] set_bkgnd_surface_prop: x:0 y:0 s_width:1 s_height:1
> d_width:1024 d_height:600
> ENTER EGLWLINPUT PointerHandleEnter: x(0), y(0)
> 
> (weston.ini)
> [core]
> shell=ivi-shell.so
> modules=ivi-controller.so
> require-input=false
> 
> [ivi-shell]
> #ivi-module=ivi-controller.so
> ivi-input-module=ivi-input-controller.so
> ivi-client-name=/home/ekt/Wayland/install/bin/simple-weston-client
> bkgnd-surface-id=1000000
> bkgnd-color=0xFF000000
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